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Releases: the-schwilliam/SkateGM

SkateGM v9.0

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@the-schwilliam the-schwilliam released this 13 Oct 11:57
  • SkateGM is on the Steam Workshop: you can get it on Workshop now! Please go subscribe, like, and favorite it for visibility! As with all similar mods, you'll still need to run the installer to use SkateGM, even with the Workshop addon installed.
  • All of Port Carverton in one map (sgm_skate3_portcarverton): University, Downtown and Industrial, streamed in around you!
    • The map (LB + Y) shows each district from above. Press X to switch the next one.
    • Turn water reflections off in Settings > Display if your frame rate is low.
  • New San Vanelona from Skate 2 (sgm_skate2_newsanvan): the installer builds it from your Skate 2 dump.
  • Gameplay feels closer to Skate 3, from the latest engine fixes upstream.

NOTE: if installing on GitHub ONLY, tick "Install addon" on, in the installer. If installing addon on Workshop, leave it unchecked.

Hotfix 1: made installer window scrollable for smaller screens
Hotfix 2: fixed randomly being snapped to ground on certain maps, and random marker sounds

SkateGM v8.1

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@the-schwilliam the-schwilliam released this 10 Oct 23:50
  • Skate 3 music: the installer now decodes the soundtrack from your game files.
    • LB + right stick: click to pause / play, right to skip, left to start the song over, up / down for volume
    • Can be disabled in Settings > Audio
  • Rumble: the controller now vibrates when landing, popping, grinding, etc. Can be disabled and tweaked in Settings > Advanced.
  • Cheats: disable bailing, disable bails from falling from high heights, and change gravity factor. Single-player only for now.
  • Skater settings: added previews for gestures, stances, postures, and updated the playermodel picker to be a grid instead of a list.
  • Returning to the marker: added the static fading in when returning to marker, like in Skate 3.
  • Loading: added a nicer-looking loading screen, and added a progress bar.
  • Invites: added ability to decline invites with LB + D-Pad left. Rebound accepting to LB + D-Pad Right
  • Fixed invisible playermodels when a conflicting add-on also manages player transparency.

Hotfix 1:

  • Fixed multiplier sounds no longer playing after updating

SkateGM v8.01

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@the-schwilliam the-schwilliam released this 10 Oct 00:51

Hotfix 8.01: fixed invisible playermodels when a conflicting add-on also manages player transparency

Changes in 7.0

  • Skate 3 board sounds: extracted from your game when you install. You can switch back to the Source Engine ones in Audio settings.

  • D-pad gestures, and stance, skating style, posture and difficulty settings (from renchdedsex)

  • Skate 3's own trick display and multiplier sounds, made from your game when you install. (from renchdedsex)

  • Minigame music: Snake, Melon King, Skull Runners, Ball Battle, Hot Potato, Rocket Royale and Race play the SkateGM Arena theme (my own composition made specifically for this) until the game ends. Turn it off or change its volume in Settings > Audio.

  • 14 new minigames:

    • Impostor: everyone but one is told a score to hit in one line (0 - 2,000, 2,000 - 4,000 or 4,000 - 6,000). Take turns, then vote out who was faking it.
    • S.K.A.T.E.: set a trick, everyone else has to land it. Miss and you get a letter.
    • Rocket Royale: everyone has a rocket board that can't be turned off. Last one riding wins.
    • Bullseye: jump from the start and land in the target's rings. Touch the red no-zone around the rings and you miss your turn.
    • Steezus Stint: I'll let you figure this one out.
    • Ghost Writer: everyone skates a run, then the replays show everyone with the same playermodel and plain board. Guess who did which run. The answers are revealed at the end.
    • Skull Runners: grab the most floating skulls before time runs out. A bail drops some of yours.
    • Ball Battle: hits and bails pop your bouncy balls. Lose them all and you're out.
    • Body Bingo: a card of injuries. Bail and get hurt in just the right places; three in a row wins.
    • Copycat: one player sets a line while everyone watches, then the rest copy it at once. Every copy is replayed next to the setter, and the closest copies score highest.
    • Freeze Frame: freeze yourself mid-trick with the left stick, line up a photo. Everyone votes out the worst photo each round until one player is left.
    • Hold the Line: a co-op line passed around the group. When your time's up, the next skater takes over exactly where you are, at the same speed. One bail, or stopping, ends it for everyone.
    • Basketboard: get your board, or yourself, through a hoop the host places. One dismount or bail a turn, and touching the no-zone under the hoop ends your turn.
    • Board Golf: tee off, ride a few seconds, then your board rolls by itself. Your next shot is from wherever it stops; fewest strokes into the cup wins.
  • Items in Skull Runners, Ball Battle, Melon King and Hot Potato: break the floating crates for a Rocket, Grenade, Traffic Cone, Crowbar or Physics Gun, and use it with the left stick. Add-ons can add their own items.

  • Hosting:

    • The Host menu groups the minigames into Tricks, Sports, Arena, Chaos and Party, and every minigame has a short tagline and a description of how it plays.
    • Presets: pressing X in a minigame's host settings saves everything you've set under a name.
    • Rocket board and hoverboard are off in minigames unless the host switches them on, for everyone in the game.
    • Hosts can restart a minigame at any time, with the same players and settings.
    • You can now invite players from your minigame's menu; they get a notification and join with LB + RT.
  • Skating:

    • The rocket board works in the air, pushing the way the thruster points
    • Fixed being sent back to a checkpoint after 5 seconds in the air
    • Metered rocket board: Rocket board can be off, metered (1, 3 or 5 seconds of fuel that refills when you let go, with a gauge) or infinite, in Board settings and every minigame.
    • Other players' rocket flames no longer stay on forever visually
  • More community contributions (thanks again renchdedsex):

    • Trick names and scoring closer to Skate 3
    • Flipping out of a darkslide works now.
    • Punches (RB) now work, when a server turns them on
    • Props resized with Advanced Resizer have matching collision, and skaters have a soft shadow.
  • Replays: a Camcorder filter, and Menu > Loop it in the world leaves a replay looping as a ghost only you see while you walk about.

  • Settings: a new Audio page, and playermodels moved to under the new "Skater" page

  • Installer: shows Update when SkateGM is already installed, keeps your converted data, asks for your Skate 3 disc image before generating maps, checks there's enough disk space, and doesn't re-read the disc when your Skate 3 sounds are already built

  • Fixed connection being refused with "map differs" on maps built from the same installer and game. Maps need to be rebuilt on both ends for this fix to be applied

  • SkateGM is now free software under the GPL-3.0 license.

SkateGM v8.0

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@the-schwilliam the-schwilliam released this 09 Oct 19:20
  • Skate 3 board sounds: extracted from your game when you install. You can switch back to the Source Engine ones in Audio settings.

  • D-pad gestures, and stance, skating style, posture and difficulty settings (from renchdedsex)

  • Skate 3's own trick display and multiplier sounds, made from your game when you install. (from renchdedsex)

  • Minigame music: Snake, Melon King, Skull Runners, Ball Battle, Hot Potato, Rocket Royale and Race play the SkateGM Arena theme (my own composition made specifically for this) until the game ends. Turn it off or change its volume in Settings > Audio.

  • 14 new minigames:

    • Impostor: everyone but one is told a score to hit in one line (0 - 2,000, 2,000 - 4,000 or 4,000 - 6,000). Take turns, then vote out who was faking it.
    • S.K.A.T.E.: set a trick, everyone else has to land it. Miss and you get a letter.
    • Rocket Royale: everyone has a rocket board that can't be turned off. Last one riding wins.
    • Bullseye: jump from the start and land in the target's rings. Touch the red no-zone around the rings and you miss your turn.
    • Steezus Stint: I'll let you figure this one out.
    • Ghost Writer: everyone skates a run, then the replays show everyone with the same playermodel and plain board. Guess who did which run. The answers are revealed at the end.
    • Skull Runners: grab the most floating skulls before time runs out. A bail drops some of yours.
    • Ball Battle: hits and bails pop your bouncy balls. Lose them all and you're out.
    • Body Bingo: a card of injuries. Bail and get hurt in just the right places; three in a row wins.
    • Copycat: one player sets a line while everyone watches, then the rest copy it at once. Every copy is replayed next to the setter, and the closest copies score highest.
    • Freeze Frame: freeze yourself mid-trick with the left stick, line up a photo. Everyone votes out the worst photo each round until one player is left.
    • Hold the Line: a co-op line passed around the group. When your time's up, the next skater takes over exactly where you are, at the same speed. One bail, or stopping, ends it for everyone.
    • Basketboard: get your board, or yourself, through a hoop the host places. One dismount or bail a turn, and touching the no-zone under the hoop ends your turn.
    • Board Golf: tee off, ride a few seconds, then your board rolls by itself. Your next shot is from wherever it stops; fewest strokes into the cup wins.
  • Items in Skull Runners, Ball Battle, Melon King and Hot Potato: break the floating crates for a Rocket, Grenade, Traffic Cone, Crowbar or Physics Gun, and use it with the left stick. Add-ons can add their own items.

  • Hosting:

    • The Host menu groups the minigames into Tricks, Sports, Arena, Chaos and Party, and every minigame has a short tagline and a description of how it plays.
    • Presets: pressing X in a minigame's host settings saves everything you've set under a name.
    • Rocket board and hoverboard are off in minigames unless the host switches them on, for everyone in the game.
    • Hosts can restart a minigame at any time, with the same players and settings.
    • You can now invite players from your minigame's menu; they get a notification and join with LB + RT.
  • Skating:

    • The rocket board works in the air, pushing the way the thruster points
    • Fixed being sent back to a checkpoint after 5 seconds in the air
    • Metered rocket board: Rocket board can be off, metered (1, 3 or 5 seconds of fuel that refills when you let go, with a gauge) or infinite, in Board settings and every minigame.
    • Other players' rocket flames no longer stay on forever visually
  • More community contributions (thanks again renchdedsex):

    • Trick names and scoring closer to Skate 3
    • Flipping out of a darkslide works now.
    • Punches (RB) now work, when a server turns them on
    • Props resized with Advanced Resizer have matching collision, and skaters have a soft shadow.
  • Replays: a Camcorder filter, and Menu > Loop it in the world leaves a replay looping as a ghost only you see while you walk about.

  • Settings: a new Audio page, and playermodels moved to under the new "Skater" page

  • Installer: shows Update when SkateGM is already installed, keeps your converted data, asks for your Skate 3 disc image before generating maps, checks there's enough disk space, and doesn't re-read the disc when your Skate 3 sounds are already built

  • Fixed connection being refused with "map differs" on maps built from the same installer and game. Maps need to be rebuilt on both ends for this fix to be applied

  • SkateGM is now free software under the GPL-3.0 license.

SkateGM v7.01

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@the-schwilliam the-schwilliam released this 06 Oct 00:17

Hotfix 7.01: Fixed playermodels drifting away from the skater when the board rolls away after a bail

Changes in 7.0

  • Skate 3 maps! Turn on the Generate maps (slow) in the installer and pick the ones you want. It builds Skate 3's own areas into Garry's Mod maps from your disc with their textures, lighting, sky, props, and the game's own collision and grind rails, so they skate like Skate 3.
    • More will be supported later!
  • Smoothed out replay editor camera movements
  • Improvements to minigames (Snake & Melon King - try them with friends!)
  • Replay editor videos can now be exported with sound
  • A new Settings > Display page, to turn on/off various HUD elements
  • Scrubbing a replay no longer resets the camera you're setting up.
  • Fixed playermodels that used "jigglebones", they no longer freak out when moving
  • The rocket board's fire effect now shows in replays.
  • The installer should trip fewer antivirus programs.
  • A batch of fixes and improvements by renchdedsex, known to the community as the Rench Fix is now officially merged, with permission from the aforementioned hero.
    • Better posture on playermodels.
    • Skater, board, and camera are now running at 60 FPS.
    • Flick-It Hud: shows movements on your right stick
    • Keyboard and mouse support. Read the README to find the controls. Run skategm_keyboard 0 in the console to turn it off.

SkateGM v7.0

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@the-schwilliam the-schwilliam released this 05 Oct 23:24
  • Skate 3 maps! Turn on the Generate maps (slow) in the installer and pick the ones you want. It builds Skate 3's own areas into Garry's Mod maps from your disc with their textures, lighting, sky, props, and the game's own collision and grind rails, so they skate like Skate 3.
    • More will be supported later!
  • Smoothed out replay editor camera movements
  • Improvements to minigames (Snake & Melon King - try them with friends!)
  • Replay editor videos can now be exported with sound
  • A new Settings > Display page, to turn on/off various HUD elements
  • Scrubbing a replay no longer resets the camera you're setting up.
  • Fixed playermodels that used "jigglebones", they no longer freak out when moving
  • The rocket board's fire effect now shows in replays.
  • The installer should trip fewer antivirus programs.
  • A batch of fixes and improvements by renchdedsex, known to the community as the Rench Fix is now officially merged, with permission from the aforementioned hero.
    • Better posture on playermodels.
    • Skater, board, and camera are now running at 60 FPS.
    • Flick-It Hud: shows movements on your right stick
    • Keyboard and mouse support. Read the README to find the controls. Run skategm_keyboard 0 in the console to turn it off.

SkateGM v6.0

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@the-schwilliam the-schwilliam released this 04 Oct 18:10
  • A new replay editor, like Skate 3's: keyframes, three cameras (chase, tripod, free), zoom, FOV, camera rotation, handheld shake, trimming and filters. Export your replay as a video. Replays only show on the map they were recorded on.
  • The installer takes the Skate 3 disc image (.iso) directly; no need to extract it first.
  • Fixed the skater freezing when pressing Y in the air (for example while grabbing): you now jump off the board and land on your feet, or bail from high up.

SkateGM v5.31

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@the-schwilliam the-schwilliam released this 03 Oct 22:37
  • PlayStation, Switch Pro and most other controllers now work, not only Xbox gamepads (using SDL2).
  • Button icons match the controller you're using. You can also pick them in Settings > Advanced > Button icons.
  • Fixed some Xbox 360 controllers not working.
  • Add a picture for under your deck from the controller: Settings > Board > Image under the deck > Add new... opens the Windows file picker. Then choose Stretch or Fill, with a preview of the underside. Big pictures are shrunk to fit. X deletes the picture shown.
  • Effect colours: "This colour" is now "Custom colour", and its colour row only shows when it's picked.
  • Fixed the image under the deck not showing in the Settings board preview.

SkateGM v5.30

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@the-schwilliam the-schwilliam released this 03 Oct 03:04

First public release. Download SkateGM-Setup.exe, close Garry's Mod, run it and choose your Skate 3 default.xex. Full instructions are in the README. Dedicated servers only need the skategm folder from the zip.