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Releases: thecodingbob/ctr-native
Releases · thecodingbob/ctr-native
Release list
CTR Native Expanded 1.0.0
What's Changed
- Fix 2P adventure positioning with extended multiplayer off by @thecodingbob in #74
Full Changelog: v1.0.0-beta3...v1.0.0
CTR Native Expanded v1.0.0-beta3
What's Changed
- Drop CTR_NATIVE guards and unused code by @thecodingbob in #67
- Remove retail matching pipeline, vendored toolchain, reference sources by @thecodingbob in #68
- Fix and generalize analog controls by @thecodingbob in #70
Full Changelog: v1.0.0-beta2...v1.0.0-beta3
CTR Native Expanded v1.0.0-beta2
What's Changed
- Add workaround to reduce glitching wheels geometry by @thecodingbob in #61
- Fix duplicated racer in extended arcade multiplier, rename option to … by @thecodingbob in #63
- Fix decentered "press x to continue" message in 2P adventure by @thecodingbob in #64
- Fix purple gem cups standings in 2P by @thecodingbob in #65
- Fix 2p adventure indicator layer by @thecodingbob in #66
Full Changelog: v1.0.0-beta1...v1.0.0-beta2
CTR Native Expanded v1.0.0-beta1
What's Changed
- Extended multiplayer arcade mode by @thecodingbob in #44
- Bot selection option by @thecodingbob in #46
- Race tracks in battle mode by @thecodingbob in #48
- End race when others arrived option by @thecodingbob in #51
- Multiplayer adventure by @thecodingbob in #49
- Controller rebinding by @thecodingbob in #54
Full Changelog: v0.3.2...v1.0.0-beta1
CTR Native Expanded v0.3.2
What's Changed
- Fix crash when changing hub in adventure mode by @thecodingbob in #43
Full Changelog: v0.3.1...v0.3.2
CTR Native Expanded v0.3.1
CTR Native Expanded v0.3.0
What's Changed
- Reserve meter by @thecodingbob in #34
- Implement extended adventure mode character select by @thecodingbob in #36
- Multiplayer Oxide Station option by @thecodingbob in #37
- Full multiplayer quality by @thecodingbob in #38
- Add unlock Oxide option by @thecodingbob in #39
- Merge upstream 2026 09 18 by @thecodingbob in #41
Full Changelog: v0.2.0...v0.3.0
CTR Native Expanded v0.2.0
What's Changed
- Weapon options by @thecodingbob in #29
- Merge upstream 2026 09 06 by @thecodingbob in #31
- Render scale options by @thecodingbob in #32
Full Changelog: v0.1.0...v0.2.0
CTR Native Expanded v0.1.0
What's Changed
- Quit menu by @thecodingbob in #21
- Add dithering option by @thecodingbob in #22
- Add save anywhere option by @thecodingbob in #24
- Add reserve multiplier option by @thecodingbob in #25
Full Changelog: v0.0.2...v0.1.0
CTR Native Expanded v0.0.2
What's Changed
- Fullscreen option by @thecodingbob in #18
- fix(native): resolve config.ini relative to base dir, not CWD by @PhilRoll in #19
- Fix character screen layout when unlock option is used but no character has been unlocked normally yet by @thecodingbob in #20
New Contributors
Full Changelog: v0.0.1...v0.0.2