MSFS Livery Toolkit v0.1.100-beta
Pre-releaseWHAT'S NEW SINCE v0.1.97
New:
-
Stock and Marketplace aircraft are now usable as a livery's base aircraft, read live from MSFS's Virtual File System - start Dev Mode's VFS Projector (Tools > Virtual File System > Start) before using Discover, and a green "VFS" tag marks these aircraft alongside your own Community-folder ones.
-
Most work (editing details, browsing/painting textures, generating placeholders) keeps working from a cached snapshot even after you stop the VFS Projector again - only adding a brand-new livery or extracting fresh artwork from the base needs it running at that moment. This is untested against a Steam install of MSFS (MS Store installs are confirmed working) - if you're on Steam, let me know how it goes either way.
-
A "Recheck connection" button on the VFS banners lets you confirm the app has noticed you've restarted the VFS Projector, without navigating away and back.
-
A "Paintkit artwork" panel on each texture shows the base's matching source file (.psd/.afphoto/.xcf) when auto-detected, and lets you browse for a different file when the base's paintkit files aren't named to match (common in practice) - your choice is remembered per livery.
-
Modular (2024) liveries: you can now edit their airline/parking-type/parking-code/ATC-id fields after creation on the Details tab, matching what monolithic liveries could already do.
-
The Settings page contains a user edit-able texture exclusion list, designed to avoid cluttering the texture selector with items you are unlikely to want to paint, such as "rivet", "tire", etc.
-
Extracting a texture that exists as more than one compiled copy across different folders now shows which folder each copy came from, to help you pick the right one.
-
The "MSFS is running" warning is now two-tier: informational when your open livery isn't deployed anywhere the sim would actually load it (safe to keep editing), a stronger warning when it is.
-
Some base textures that ship uncompressed at 16-bit-per-channel (rather than the usual compressed format) can now be extracted correctly, with full 16-bit precision preserved by default (toggle in Settings).
-
The nav pane's collapse/expand button has been removed - it stays open at its (already narrow) width.
Known issues:
- If you stop and then restart the VFS Projector, extracting artwork from the base can occasionally hang indefinitely right after the restart. If this happens, closing MSFS entirely (which also stops the VFS Projector) clears it. Waiting a few seconds after restarting the VFS Projector before extracting anything may help avoid it. A proper fix is in progress.