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MSFS Livery Toolkit v0.1.103-beta

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@theflaknine theflaknine released this 15 Jul 16:13
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WHAT'S NEW SINCE v0.1.100

New:

  • Check fallback coverage: a new "Check fallback" button (on the Textures tab and in the Edit-fallback screen) checks every texture the base aircraft needs and tells you whether each one is covered by your own painted image ("In livery"), inherited from the base through your chosen fallback ("In aircraft"), or Missing - the last of which would show up as a pink checkerboard in the sim. Missing textures are flagged in pink, and for inherited ones it shows which fallback resolves them. The Compile page also shows a (non-blocking) warning if any livery has missing textures, so you can catch it before building.
  • Delete a livery: you can now remove a livery from a project. It's on the Project page (down in the Liveries list, marked with a red trash icon) rather than the everyday Liveries tab, since it's destructive - it permanently deletes that livery's deployed folder AND its source-artwork files, and asks you to confirm first.
  • Clear a thumbnail: each thumbnail now has a "Clear" button, so if you pick the wrong image you can wipe it back to empty and regenerate a placeholder or replace it.
  • Your Recent and Pinned project lists on the Home page now show the green "VFS" tag when a project's base aircraft comes from the Virtual File System, matching the tag in the aircraft picker.
  • New liveries no longer guess a texture selection: the first livery you create for an aircraft you've never used before now starts with nothing pre-selected (the old automatic "all albedo" guess pulled in images you usually didn't want), so you pick deliberately. Once you've made a selection for that aircraft, later liveries still default to it as before.
  • The busy spinner now tells you when it's reading from the Virtual File System, which can take a while as the data streams in - so a longer wait on a VFS aircraft looks intentional rather than stuck.
  • Assorted UI tidying on the Liveries page: status messages ("Saved...", etc.) now appear in one consistent spot instead of blending into nearby labels, and some panels/spacing were made steadier.

Known issues:

  • If you stop and then restart the VFS Projector, extracting artwork from the base can occasionally hang indefinitely right after the restart. If this happens, closing MSFS entirely (which also stops the VFS Projector) clears it. Waiting a few seconds after restarting the VFS Projector before extracting anything may help avoid it. A proper fix is in progress.