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@theheroGAC theheroGAC released this 28 Aug 14:44
· 2 commits to master since this release
9b4dff9
  • Added a PlayStation Vita build using the VitaSDK toolchain 2026.
  • Preserved the original SDLPoP gameplay, data formats, fixes, and
    enhancements.
  • Added separate external data roots for Classic and Prince 1.4.
  • Added persistent dataset selection through SDLPoP.ini.
  • Added independent dungeon palette selection:
    • Dataset default;
    • Force Classic;
    • Prince 1.4 color.
  • Set Prince 1.4 as the default Vita dataset.
  • Added Vita-oriented startup help text and controller labels.
  • Added Select fullscreen handling and Start menu handling.
  • Kept sound effects enabled and disabled music by default on Vita.
  • Added Vita data-file validation and an on-screen missing-data warning.
  • Added Vita display scaling options, including Sharp, Fuzzy, and Blurry.
  • Added VitaSDK-modern build and VPK packaging support.
  • Kept proprietary game data outside the source tree and VPK.

SDLPoP 1.24 RC base

This port is based on SDLPoP 1.24 RC code from Dávid Nagy, combined with the
PlayStation Vita work by usineur and rsn8887. See doc/ChangeLog.txt for the
complete upstream SDLPoP history.

The Vita Enhanced changes are an unofficial port contribution and are not an
official upstream SDLPoP release.