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1.07
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Modernized the FTP overlay dialog in VitaArchive style with connection endpoint, user info, partition status, and clean Circle/Cross exit handling.
Fixed the OSK dialog hang in "Save Configuration As..."
Autofire defaults to Off (0) upon initial startup and default profile resets.
Added configurable Autofire Rate with 3 distinct calibrated speeds: Slow (9 frames), Medium (6 frames), and Turbo (3 frames).
Added configurable Autofire Trigger Mode :
Hold Fire Button (X) : Rapid-fire activates only while holding the fire button, preventing ghost shots at rest.
Continuous (Automatic / Always-On) : Continuous rapid-fire without needing to hold down any button.
Both regular controls, Custom Controls (4 Pad Remap), and Multi-joysticks support the new autofire modes and rates.
Autofire Rate and Trigger mode are saved and restored in per-game .conf configuration files.
WHDLoad Arguments & Launch Pipeline
Added dedicated WHDLoad Arguments item in the WHDLoad tab with instant native OSK keyboard editing.
Allows passing custom WHDLoad parameters (e.g. CUSTOM1=1, BUTTONWAIT, QUITKEY=$5D, SPLASHDELAY=0) directly to game slaves.
Ensured custom arguments are written to Startup-Sequence across both standard and custom Workbench environments.
Core Libraries & Menu Fixes
Updated upstream CAPSImage IPF floppy disk decoding engine with 64-bit stdio aliases and VitaSDK adaptation
Fixed 1-to-1 index alignment across all 11 action items in the System Tab menu.
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