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Indy3D Mod Installer GUI 2.2

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@thekovic thekovic released this 29 Apr 07:05
· 46 commits to main since this release

Changelog

  • New feature: Added option to convert unpacked level files from .CND format to .NDY format. This enables using game asset (textures, sounds, etc.) replacement mods in vanilla levels.
  • Fixed app crash when Infernal Machine install path could not be found in Windows Registry.
  • Added automatic detection support for more versions of CD installation.
  • Various GUI improvements.

Prerequisites

  • .NET 8.0 runtime (if you don't have it already, you should get a pop-up when you open Indy3DModInstaller.exe that will offer to install it automatically).

Usage

Extract the .7z archive anywhere and run Indy3DModInstaller.exe.

Common usage:

  1. Unpack your game files by clicking on Unpack Game Files.
  2. Install a mod by setting up a path to your mod by using the Browse... button and then clicking on Install Mod.
  3. Enable Dev Mode for Indy3D.exe by clicking on Toggle Dev Mode.
  4. Run the game by clicking on Launch Game.