// TODO instead of using 0xC2B9C8 read offset to handling data (III Airplane refreshing compatibility)
auto ReloadHandling = std::bind(injector::thiscall<void(void*)>::call<0x5BD830>, mem_ptr(0xC2B9C8).get<void>());
Easy fix - just turn this into a lambda dereferencing a pointer in the code every single time, no caching inside modloader. This way it will work fine regardless of whether ML loads before or after any handling adder mod.
Easy fix - just turn this into a lambda dereferencing a pointer in the code every single time, no caching inside modloader. This way it will work fine regardless of whether ML loads before or after any handling adder mod.