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Mega Man X Command Mission AP V0.1.0

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@themogulAP themogulAP released this 21 Oct 03:57
· 112 commits to main since this release
4f161bb

Mega Man X Command Mission INITIAL ALPHA RELEASE!!

The first ever randomizer and Archipelago for Mega Man X Command Mission is officially here!
For: Gamecube (PAL ISO)

Please make sure to follow all setup instructions in order to properly patch, connect , and enjoy the game!

A YAML has been provided for easy access and ready to play- player options! Make sure to put this in your players folder!

WARNING: You MUST connect the client to the Archipelago server immediately before loading ANY patched MMX Command Mission rom! Failure to do so will cause many bugs and issues.

See this file for ALL Instructions regarding this randomizer, as well as win condition and what is randomized:
https://github.com/themogulAP/ArchipelagoCM/blob/main/worlds/commandmission/docs/en_Mega%20Man%20X%20Command%20Mission%20Instructions.md

See this file for ALL Setup required for setting up and playing this Archipelago!
https://github.com/themogulAP/ArchipelagoCM/blob/main/worlds/commandmission/docs/setup_en.md

KNOWN ISSUES:

  • Upon defeating Chapter 2 boss: Wild Jango as the 2nd - 9th boss: this will cause NPCs and other characters to turn red.
    (This is fixed by re-entering the helipad location in Central Tower).

  • Names for items received will be vanilla in game: But they WILL show up as the randomized item in their respective inventory...
    I.e. X Buster will automatically be in the weapons tab, Build Power will be in consumable tab, etc.

  • Having maximum Sub Tank will cause sub tank location checks to not be acquired.
    Booting the client and connecting will FIX this and many other things! Also be sure to use sub tanks, as they are permanent!

-Different NPCs will spawn at various times, i.e. multiple Massimo in the Base Command Room. This will not cause ANY gameplay issues.