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openQ4 0.8.0

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@github-actions github-actions released this 10 Jul 09:40

openQ4 0.8.0

Field Value
Version 0.8.0
Release tag v0.8.0
Commit 975e296b
Generated 2026-07-10 09:39 UTC
Release scale override
Version decision Version override was supplied manually.
Workflow 29082718786
Since v0.6.95 (compare)

Highlights

  • Fix macOS SDL audio link and ARM64 self-tests
  • Wire macOS shadow policy into validation
  • Update savegame bounds validation contract
  • Harden renderer and savegame systems
  • Shadow mapping phases 5d/6: subview policy, importance budget, translucent receivers, product polish
  • Shadow mapping phase 5c: modern path consumes the real persistent atlas

Change Log

  • Fix macOS SDL audio link and ARM64 self-tests (975e296b, 2026-07-10)
  • Wire macOS shadow policy into validation (14911358, 2026-07-10)
  • Update savegame bounds validation contract (b2fc6929, 2026-07-10)
  • Harden renderer and savegame systems (fbeff719, 2026-07-10)
  • Shadow mapping phases 5d/6: subview policy, importance budget, translucent receivers, product polish (f3198bb7, 2026-07-10)
  • Shadow mapping phase 5c: modern path consumes the real persistent atlas (688a0999, 2026-07-10)
  • Shadow mapping phase 5b: layered static/dynamic composition for projected lights (1fb5f9b4, 2026-07-09)
  • Shadow mapping phase 5a: persistent projected-light shadow atlas (50bf1f9e, 2026-07-09)
  • Shadow mapping phase 4c: graceful budget degradation and subview telemetry (439aa62b, 2026-07-09)
  • Shadow mapping phase 4b: point lights become the default mapped path (71766eb8, 2026-07-09)
  • Shadow mapping phase 4a: scene scalability and a bit-exact regression net (4365b04c, 2026-07-09)
  • Shadow mapping phase 3: temporal stability, filtering polish, regression net (cf8cb5b7, 2026-07-09)
  • Shadow mapping phase 2b: coverage parity for casters, receivers, and failures (4af18189, 2026-07-09)
  • Shadow mapping phase 2a: parallel-light ortho path and deterministic LOD (c31d1df2, 2026-07-09)
  • Shadow mapping phase 1: bias contract correctness (d1c430d8, 2026-07-09)
  • Shadow mapping phase 0: salvage Phase A onto main with CI coverage (31c74cc3, 2026-07-09)
  • Add production-grade shadow mapping assessment and plan (122e6f0f, 2026-07-09)
  • Add engine header parity test for macOS libs (35546e69, 2026-07-09)
  • Harden macOS runtime and release pipeline (c6817d5b, 2026-07-09)
  • Fix menu backgrounds and sound emitter lifecycle (fc65d3f5, 2026-07-08)
  • Fix splash stability and objective popup clipping (94cc9102, 2026-07-08)
  • Update air defense GUI assets (c1e2938a, 2026-07-08)
  • Fix macOS package preflight module paths (7f909900, 2026-07-08)