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v0.8.0
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openQ4 0.8.0
Field
Value
Version
0.8.0
Release tag
v0.8.0
Commit
975e296b
Generated
2026-07-10 09:39 UTC
Release scale
override
Version decision
Version override was supplied manually.
Workflow
29082718786
Since
v0.6.95 (compare )
Highlights
Fix macOS SDL audio link and ARM64 self-tests
Wire macOS shadow policy into validation
Update savegame bounds validation contract
Harden renderer and savegame systems
Shadow mapping phases 5d/6: subview policy, importance budget, translucent receivers, product polish
Shadow mapping phase 5c: modern path consumes the real persistent atlas
Change Log
Fix macOS SDL audio link and ARM64 self-tests (975e296b , 2026-07-10)
Wire macOS shadow policy into validation (14911358 , 2026-07-10)
Update savegame bounds validation contract (b2fc6929 , 2026-07-10)
Harden renderer and savegame systems (fbeff719 , 2026-07-10)
Shadow mapping phases 5d/6: subview policy, importance budget, translucent receivers, product polish (f3198bb7 , 2026-07-10)
Shadow mapping phase 5c: modern path consumes the real persistent atlas (688a0999 , 2026-07-10)
Shadow mapping phase 5b: layered static/dynamic composition for projected lights (1fb5f9b4 , 2026-07-09)
Shadow mapping phase 5a: persistent projected-light shadow atlas (50bf1f9e , 2026-07-09)
Shadow mapping phase 4c: graceful budget degradation and subview telemetry (439aa62b , 2026-07-09)
Shadow mapping phase 4b: point lights become the default mapped path (71766eb8 , 2026-07-09)
Shadow mapping phase 4a: scene scalability and a bit-exact regression net (4365b04c , 2026-07-09)
Shadow mapping phase 3: temporal stability, filtering polish, regression net (cf8cb5b7 , 2026-07-09)
Shadow mapping phase 2b: coverage parity for casters, receivers, and failures (4af18189 , 2026-07-09)
Shadow mapping phase 2a: parallel-light ortho path and deterministic LOD (c31d1df2 , 2026-07-09)
Shadow mapping phase 1: bias contract correctness (d1c430d8 , 2026-07-09)
Shadow mapping phase 0: salvage Phase A onto main with CI coverage (31c74cc3 , 2026-07-09)
Add production-grade shadow mapping assessment and plan (122e6f0f , 2026-07-09)
Add engine header parity test for macOS libs (35546e69 , 2026-07-09)
Harden macOS runtime and release pipeline (c6817d5b , 2026-07-09)
Fix menu backgrounds and sound emitter lifecycle (fc65d3f5 , 2026-07-08)
Fix splash stability and objective popup clipping (94cc9102 , 2026-07-08)
Update air defense GUI assets (c1e2938a , 2026-07-08)
Fix macOS package preflight module paths (7f909900 , 2026-07-08)
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