Repository navigation
TRS Server Rules 1.0.0
Pre-release
Pre-release
·
46 commits
to main
since this release
TRS Server Rules 1.0.0 – control TRS Client features on your server (lock modules, limit settings, per world / per backend server, missing-client notice/kick).
| Platform | File |
|---|---|
| Spigot, Paper, Purpur, Folia (1.8.8 – latest) | trs-server-rules-bukkit-1.0.0.jar |
| Velocity 3.x | trs-server-rules-velocity-1.0.0.jar |
| BungeeCord, Waterfall | trs-server-rules-bungee-1.0.0.jar |
| Sponge (API 8+) | trs-server-rules-sponge-1.0.0.jar |
| Fabric server 1.20.1 / 1.21.1 / 1.21.4 / 1.21.11 (needs Fabric API) | trs-server-rules-fabric-<mc>-1.0.0.jar |
| NeoForge server 1.21.1 / 1.21.11 | trs-server-rules-neoforge-<mc>-1.0.0.jar |
| Forge server 1.20.1 | trs-server-rules-forge-1.20.1-1.0.0.jar |
Setup, config reference and module IDs: https://trs-launcher.theredstonee.de/servers · https://trs-launcher.wiki/en/developers/server-rules
Note: members of the TRS team with the team permission serverrules.bypass can override these rules on their own client after an in-game confirmation. This is intentional and documented.
server-plugin.json (+ .sig) is the signed manifest the TRS Launcher uses to install the plugin.