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SWArmada 0.1.1

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@thetrufflegouda thetrufflegouda released this 01 Aug 12:16
1dd0601

Version 0.1.1 makes it much easier to find another commander and start an
online match.

Worldwide player list

  • Added an opt-in player list to the right side of the main menu.
  • Players choose their own username and receive an automatic, stable
    #NNNN identifier.
  • No Unity account, password, or account setup is required; authentication is
    anonymous and cached locally.
  • Online and in-match states update through Unity Multiplayer Services.
  • Your chosen name and anonymous identity persist across game updates on the
    same computer.

Direct match invitations

  • Available players can be invited directly from the worldwide player list.
  • Sending an invitation creates the same private Relay-backed lobby used by
    the existing host/join-code flow.
  • Accepting an invitation joins that lobby without manually copying a code.
  • Player handles now carry into the online lobby and chat.
  • Manual hosting and join codes continue to work normally.

Update notifications

  • The game now checks the latest GitHub Release once during startup.
  • When a newer semantic version is available, an in-game notification shows
    the installed and available versions.
  • The notification includes a button that opens the release page on GitHub.
  • A failed or unavailable update check never blocks the game from starting.

Download

Windows x64

Download SWArmada-0.1.1-Windows-x64.zip, extract the entire archive, and run
SWArmada.exe.

1235AE580266B03EFDAADC51A7F3DB4E67209DCD4FA5DA406F4ACD20BE771306

Linux x86-64

Download SWArmada-0.1.1-Linux-x86_64.tar.gz, extract the entire archive, and
run ./SWArmada.x86_64. If needed, restore the executable permission with
chmod +x SWArmada.x86_64.

CE63BA7203B117E72033D9555E6CCEB4B303F56F78560AB67D4A4DAC085AC5AC