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Outlander 3.3.0
The YAJAN Update
ALWAYS BACK UP YOUR SAVES BEFORE UPDATING OR THEY WILL BE LOST
We've made it back to 300+ mods! I went through the old YAJAN load order to find mods I initially left out of Outlander. YAJAN veterans rejoice! Other new mods include the amazing Magic Mechanics mod series, and a bunch of mods from Danae's Awesome Incremental Modlist. Surprisingly, this should be save safe according to my testing!
Gameplay Changes
- Failing a spell cast can now have consequences! There is a %15 chance on a failed spell cast to apply a different magic effect dependent on the spell's effects and magnitude. Mages, spellswords, and nightblades beware!
- New detection spell effects for Daedra, (un)dead, Humanoids, and more.
- Weapons with Cast On-Strike enchantments will now shoot projectiles when swung if they have a targeted spell effect.
- A functional Calendar has been added to the Journal!
- You can now see your chances of succeeding with Persuasion dialogue.
- Torches and other light sources can be equipped with a dedicated hotkey, "C" by default.
- Wearable lanterns are now available at some merchants and in the world as loot.
- You can now add custom journal entries by hitting Alt+Enter while in your journal.
- All Journal entries may now be edited and searched with keywords. Simply start typing to search, and use Shift+Arrow Up/Down to select an entry to edit, then Shift+Enter to save. Editing can be cancelled with the \ key. Use Shift+Arrow left/right to insert pages into your journal, and use Alt+Arrow Left/Right to insert art from books you have read. Images can be scaled with Alt and the +/- keys or the [/] keys for finer scaling.
- Trapped souls will now move around to be in the best soul gem for that soul. Larger souls can kick smaller souls out and move them into lesser soul gems. Larger souls will take priority, releasing smaller ones if no suitable soul gem is found.
- Death now has consequences. No longer will you simply reload a save on death; instead, you will be transported to the last place you rested, and your skills gained since your last level up will be lost, essentially resetting you to your last gained level. You can disable reconfigure this to your liking, but I recommend giving it a try first.
- Several new clothing items, including satchels and bags for increasing your inventory space.
- You can now get addicted to alcohol and suffer from hangovers and withdrawals, as well find a new quest/rumor to brew your own booze!
- Enchanting an item with multiple effects costs much less gold now.
- Sneak attack multipliers are now dependent on your weapon type and weight.
- Levitation speed is now determined by your Willpower, and not your Speed stat.
- You can now only have 4 active potions at a time, similar to Oblivion.
- Werewolves will now transform randomly every 1-5 nights instead of every night, with messages to inform you of an impending transformation.
- Landing on an NPC after falling from enough of a height to damage you will instead damage the NPC and knock them down.
- Charming an NPC will now incur a 30g bounty, unless your Illusion is at least 75.
- Pure mages can now access the spell maker by hitting "B", using Magicka and Fatigue instead of gold. However, you must get to level 50 in a given magic school's skill in order to use its effects in spellmaking. This limit doesn't apply to NPC spellmaking services. The spellmaker hotkey is unavailable to characters with more than 3 schools of magic as Miscellaneous Skills and/or no magic schools as a Major Skill.
- If you are wearing a lot of heavy equipment, have a large encumbrance, or both, you will find it harder to swim and may sink.
- Your Endurance attribute now determines how long your breath can be held underwater.
- Taking damage will now give you injuries, granting debuffs until you heal.
Added Mods
Mods I just found and decided to include
- I Lava Good Mesh Replacer
- The Dream is the Door
- Glowbugs
- Buying Game Updated
- MM - Enhanced Detection (MM mods were in YAJAN too; I just didn't realize until after I found and installed them)
- MM - Enhanced Telekinesis
- MM - Enhanced Light
- MM - Enhanced Invisibility
- MM - Enhanced Reflection
- MM - Cast-On-Swing Enchantments
- MM - Homing Projectiles
- Miscast Enhanced
- Left Gloves User Interface
- Just an Incarnate
- The Brew Master
Mods from DAIM
- Visible Persuasion Chance
- Calendar
- Torch Hotkey
- Updated My Journal
- MWSE 2.1 Journal Search and Edit
- Wearable Lanterns
- Greet Distance Reducer
- MWSE Compare Tooltips
- Skill Increase GMST Fix
- Smarter Soultrap
- Reputation Fixes
- Animation Blending
- Animated Pickup
- Flies - MWSE
- Subtle Magic Glow
- Heartthrum
- Shop Around
Mods from YAJAN
- Visually Trapped Objects
- Visually Filled Soul Gems
- Fashionwind - MWSE Glasses and Goggles V2
- Fashionwind - MWSE Masks and Facewraps
- Fashionwind - MWSE AND OPENMW Scarves
- Fashionwind - MWSE Horns and Antlers
- MWSE Satchels and Bags
- Modern User Interface
- Travel Tooltips - A Travel UI Mod
- Immersive Alcohol
- Tramatic Experience
- MultiEnchant
- Sneaky Strike
- Wings of Will - Willpower based levitation speed (MWSE Lua)
- Controlled Consumption
- Werewolf Delayed Transformations
- Opportune Landing - MWSE
- (MWSE) Charming has Consequences
- The Spellmaker - MWSE
- A Sinking Feeling
- Bodily Injuries
- Discord Rich Presence for Morrowind
Updated Mods
- The Crafting Framework
- Right Click Menu Exit
- Ashfall - A Camping Survival and Needs Mod
- Ultimate Fishing
- Joy of Painting
- Smart Chasers
Removed Mods
- Buying Game
- Replaced by Buying Game Updated
- Improved Inns Expanded
- Redundant with BCoM
- Mandas Manor
- Redundant with BCoM
- Main Quest Enhancers
- Redundant with BCoM
Edits
- Reduced Dynamic FPS Optimizer's target framerate to 45 and reduced the level of aggression to 1.
- Discord Rich Presence shows "Outlander - A Morrowind Modlist" instead of "Morrowind w/ MWSE"
WIP
- New Perk System with the MWSE Perk Framework
- Troubleshooting/DevTool in the works. Will provide users who want to modify their Outlander copy with a ton of functionality, and make unmodified installs easier to troubleshoot.
- Need to eliminate egregious logging practices in mwse mods with custom edits.
- Custom Background mod
- Redoran Bard mod content update: Help Nirie write a ballad to rejoin House Redoran and duel her brother, Matmus.
- Fix the constant logging from Helvil Mine
Known Issues
- Several errors regarding "aa_loot_DB" on start. Caused by Friends and Foes having outdated leveled lists for Wares. The mod author, Danae, is aware and is working on an update.
- Poor performance in Ashfall camps with lots of activators. Need to collect data for Merlord.
- Argonians have a constant chameleon effect. Need to remove.
- Typo/mistake in Mebestien Ence's Dialog regarding his background. id = "mebestien ence00000000"