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Release 2026.4

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@github-actions github-actions released this 28 Sep 07:40
0d7a1a4

Features

Refactoring

  • Core: Move classes of Network module to Next library. #1357 (#1358)
  • Core: Process class refactoring (#1367)
  • Editor: APIs moved to separated sub project (#1364)
  • Editor: AssetManager refactoring (#1366)
  • Editor: Gadgets signals refactoring#1365
  • Editor: QFileDialog removed from project (#1350)
  • Editor: Refactor project generators to use dynamic dependencies #1295 (#1399)
  • Editor: Refactoring (#1385)
  • Editor: XMLPatterns and QtDeclarative removed (#1353)
  • Engine: Gizmos wire-frame refactoring #1392 (#1393)
  • Resource user data load/save moved away from converters to keep encapsulation (#1402)

Fixes

  • Editor: BaseAssetProvider performs full recursive directory scan on every FileSystemWatcher event #1361 (#1363)
  • Editor: Camera issues when Preview visible #1405 (#1406)
  • Editor: Checkerboard fixed for SpriteEdit (#1404)
  • Editor: Code builder issues fixed (#1427)
  • Editor: Components editing for multiple selection #7 (#1409)
  • Editor: Crash after end of simulation #1394 (#1395)
  • Editor: Crash on empty scene #1371 (#1372)
  • Editor: Duplication of Actors leads to a crash #1390 (#1391)
  • Editor: Editor crashes when opening UI Editor #1423 (#1424)
  • Editor: Empty modules fields in Project Settings #1429 (#1430)
  • Editor: FileDialog always open Documents directory on Windows #1373 (#1374)
  • Editor: Not working on Wayland #1351 (#1356)
  • Editor: Prefab instance serialization fixed (#1403)
  • Editor: Project rebuilds each time editor runs #1400 (#1401)
  • Editor: Property Editor top widget hide for empty properties fixed (#1388)
  • Editor: Remove Component leads to a crash #1377 (#1378)
  • Editor: Reparent of actors can break Transform controlling tools #965 (#1411)
  • Editor: Save of new scene leads to infinite reimport #1420 (#1421)
  • Editor: Scripts do not show up #1345 (#1362)
  • Editor: Simulation continues even simulation paused #1432 (#1433)
  • Editor: Sprite Edit doesn't shows a sprites #1381 (#1382)
  • Editor: Timeline must react on adding Animator to selected object #763 (#1410)
  • Editor: Unable to Copy Paste of sub-element of prefab #1407 (#1408)
  • Editor: Unable to delete element in ArrayEdit #1425 (#1426)
  • Engine: Deletion of actor can bring to crash #1375 (#1376)
  • Engine: Unload of scene leads to crash #1379 (#1380)
  • Render: Metal fixes (#1368)
  • Render: Shadows fixed in OpenGL render (#1389)
  • UiKit: Destructor issue in UKit fixed (#1386)
  • UiKit: Multiple canvas issues fixed (#1418)
  • UIKit: Invisible widgets fixed (#1422)

Other

  • Compilation warnings reduced (#1354)
  • Documentation updated (#1416)
  • Engine: Atlas tests added (#1412)
  • License added to Thunder Engine sources (#1413)
  • Minizip library updated (#1355)
  • External libraries as monolith dependencies (#1434)