Releases
2026.4
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Features
Refactoring
Core: Move classes of Network module to Next library. #1357 (#1358 )
Core: Process class refactoring (#1367 )
Editor: APIs moved to separated sub project (#1364 )
Editor: AssetManager refactoring (#1366 )
Editor: Gadgets signals refactoring#1365
Editor: QFileDialog removed from project (#1350 )
Editor: Refactor project generators to use dynamic dependencies #1295 (#1399 )
Editor: Refactoring (#1385 )
Editor: XMLPatterns and QtDeclarative removed (#1353 )
Engine: Gizmos wire-frame refactoring #1392 (#1393 )
Resource user data load/save moved away from converters to keep encapsulation (#1402 )
Fixes
Editor: BaseAssetProvider performs full recursive directory scan on every FileSystemWatcher event #1361 (#1363 )
Editor: Camera issues when Preview visible #1405 (#1406 )
Editor: Checkerboard fixed for SpriteEdit (#1404 )
Editor: Code builder issues fixed (#1427 )
Editor: Components editing for multiple selection #7 (#1409 )
Editor: Crash after end of simulation #1394 (#1395 )
Editor: Crash on empty scene #1371 (#1372 )
Editor: Duplication of Actors leads to a crash #1390 (#1391 )
Editor: Editor crashes when opening UI Editor #1423 (#1424 )
Editor: Empty modules fields in Project Settings #1429 (#1430 )
Editor: FileDialog always open Documents directory on Windows #1373 (#1374 )
Editor: Not working on Wayland #1351 (#1356 )
Editor: Prefab instance serialization fixed (#1403 )
Editor: Project rebuilds each time editor runs #1400 (#1401 )
Editor: Property Editor top widget hide for empty properties fixed (#1388 )
Editor: Remove Component leads to a crash #1377 (#1378 )
Editor: Reparent of actors can break Transform controlling tools #965 (#1411 )
Editor: Save of new scene leads to infinite reimport #1420 (#1421 )
Editor: Scripts do not show up #1345 (#1362 )
Editor: Simulation continues even simulation paused #1432 (#1433 )
Editor: Sprite Edit doesn't shows a sprites #1381 (#1382 )
Editor: Timeline must react on adding Animator to selected object #763 (#1410 )
Editor: Unable to Copy Paste of sub-element of prefab #1407 (#1408 )
Editor: Unable to delete element in ArrayEdit #1425 (#1426 )
Engine: Deletion of actor can bring to crash #1375 (#1376 )
Engine: Unload of scene leads to crash #1379 (#1380 )
Render: Metal fixes (#1368 )
Render: Shadows fixed in OpenGL render (#1389 )
UiKit: Destructor issue in UKit fixed (#1386 )
UiKit: Multiple canvas issues fixed (#1418 )
UIKit: Invisible widgets fixed (#1422 )
Other
Compilation warnings reduced (#1354 )
Documentation updated (#1416 )
Engine: Atlas tests added (#1412 )
License added to Thunder Engine sources (#1413 )
Minizip library updated (#1355 )
External libraries as monolith dependencies (#1434 )
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