Release v4.0.1
Pre-release
Pre-release
Pre-release of hyp3e version 4.0.1
Features
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[REDESIGN] Create "Character Class" as a new Item document type #324
- Create a new Item (document) type called "Class Template", with all the required fields to define a character class. This would look very similar to the Custom Class Editor, and in fact we were able to re-use a bunch of code from that.
- This idea was suggested to make it easier in the future to add new classes. It has been announced that the Khromarium supplement will include 2 new classes. If we could simply include those in a new Khromarium compendium module, it would not be necessary to modify the Hyp3e system and hard-code those classes into it.
- This is the reason that Hyp3e is advancing to version 4! Moving character classes over to an item document required a redesign of the character quick-create functions, an entirely new Item type with a complex item sheet, a new data schema, and all the code changes to support these features.
- Existing custom classes are migrated into new class template documents and placed in a Class Templates folder in the world Items directory:

- Class Template is a new item type:

- Creating or editing the class template has an item-sheet with multiple tabs:

-
For unidentified items, hide the XP Value and GP Value numbers #328
- We already hide Atk Mod, Dmg Mod, and AC for weapons and armor, replacing those values with "??". Now we've done the same with XP and GP.
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For unidentified items, hide the Attributes and Effects tabs #329
What's Changed
- Fix: Damage Roll Activation Ownership by @DT357 in #333
- Fix: Clearing description fields via edit saves properly by @DT357 in #334
New Contributors
Full Changelog: v3.8.0...v4.0.1
