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plorpOS v1.3 - TrimUI Brick + GKD 350H Ultra
plorpOS is a fork of TortOS that grew into its own project. It does everything TortOS does, with some extra stuff on top.
| Device | Download | Guide |
|---|---|---|
| TrimUI Brick / Brick Hammer | plorpOS-brick-v1.3.zip |
Installing on the Brick |
| GKD 350H Ultra | plorpOS-gkd-v1.3.zip |
Installing on the GKD |
The Brick Pro is not supported yet.
New in v1.3
- Shaders on the Brick - the same fifteen as the GKD, scanlines to LCD grids and Pixel Transparency, on the in-game menu's Shader row. Each console remembers its own.
- Native PICO-8 on the Brick gets an in-game menu. MENU now opens Continue, Reset, Splore and Quit instead of quitting straight to the shelf. SELECT in that menu opens Muse, the game goes quiet while music plays, and the volume and brightness keys work in-game.
- Fewer SD card writes (both devices). A few games keep their working memory in the cartridge's save RAM and change it constantly - NES Final Fantasy and Kirby's Adventure, for example. plorpOS was writing their save file to the card every second for as long as they ran. Battery saves are now written at most once a minute while you play, and always when you open the in-game menu, put the device to sleep or quit. If the device loses power or a game crashes mid-play, you lose at most the last minute.
- Fixed (GKD): a game with a shader set no longer shows its first few frames without it.
Where's the RetroAchievements sign-in? Under MENU > Wi-Fi Services > Cheevos.
Highlights
See the README for everything, but in short:
- More Systems: Arcade + NeoGeo (FBNeo), PlayStation, PICO-8 (Native and fake-08), Sega CD and PC Engine CD
- Music + Audiobooks with background playback extended to all additional systems.
- Rewind, fast-forward, quick save/load, screenshots and configurable hotkeys.
- Shaders on both devices, 15 in total.
- Sleep + Suspend support.
- Scraping (inherited from TortOS) plus an optional gamelist.xml offline metadata importer.
Fresh install
Download the zip for your device below and follow INSTALL.md inside it.
- Brick: copy everything inside the zip to the root of an exFAT card.
- GKD: put the service hooks on the GKD once, then copy everything inside
copy_to_sd/to the root of an exFAT card. The guide walks through both.
Updating from an earlier build
Your settings, save states, favorites, play time and achievements are kept: they live in .userdata/, which the zip doesn't touch.
Brick:
- Turn the Brick off and put its card in your computer.
- Copy everything inside
plorpOS-brick-v1.3.zipover the card, replacing what's there. - Coming from plorpOS v1.1 or TortOS? Move your battery saves. Those builds kept
.srmfiles loose inSaves/; since v1.2 they live in a folder per console, named like the console'sRoms/folder -Saves/Game Boy Advance/,Saves/SNES/and so on. Move each.srminto its console's folder, creating the folder if it isn't there. A game started before its save is moved begins without it. Coming from v1.2, skip this. - Eject the card, put it back in the Brick and turn it on. MENU > About shows 1.3.
GKD (from plorpOS v1.0 or later):
- Turn the GKD off and put its card in your computer.
- Copy everything inside
copy_to_sd/over the card, replacing what's there. The service hooks on the GKD itself haven't changed, so there is nothing else to redo. - Eject the card, put it back in the GKD and turn it on. MENU > About shows 1.3.