Witcher 3 VR v0.9 Alpha 1 (V831)
Pre-release
Pre-release
This release is labeled Alpha because it has currently been validated on a limited number of headset and OpenXR configurations. On tested hardware, the core game is already fully playable.
Internal build: V831
Highlights
- Improved First-Person View.
- Improved headset-view stability across all rendering modes.
- Improved cutscene detection: scenes requiring player input now switch back to VR correctly.
- Added the optional Steady Icons mode.
- Added the experimental First-Person option Auto-Switch to Third Person During Combat.
- Mono and stereo support for No AA/FXAA, TAAU, DLSS and DLAA.
Tested configurations
- Meta Quest 3 through Virtual Desktop.
- Pimax 5K through SteamVR OpenXR with Parallel Projection enabled.
Other OpenXR headsets and runtimes may work, but have not yet been validated.
Installation
Extract the ZIP directly into the root folder of The Witcher 3, then run Witcher3VRLauncher.exe from bin/x64_dx12.
Please read the bundled README before playing. The launcher can apply the recommended VR settings and can enable Diagnostic Logging when a reproducible bug needs to be reported.
Important current limitations
- Ray Tracing is not fixed for VR and should be disabled.
- Screen Space Reflections must be set to Low or Off; SSR High is not fixed.
- Loading screens are not yet correctly presented in VR.
- First Person is experimental and intended mainly for exploration.
- Third-party mods and ASI loaders are currently unsupported; do not open issues for problems that occur only with mods installed.
The SHA-256 asset identifies the exact V831 package attached to this release.