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The release to install, replacing 0.2.1. Game 1.1.2.4, requires the Harmony mod.
Coming from 0.2.1: this includes every change in 0.3.0, and those change what beavers decide, so all co-op players must update together. BeaverBuddies only warns when mod versions differ. Neither 0.3 release has been played in a live colony yet. Every change has offline checks, and the numbers on the site come from 0.1.0 and 0.2.0.
New in 0.3.1
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A switch-off is now said in the game, not only in Player.log. The mod is built so that an error throws on every co-op player at the same moment, since its code reads only the simulation. That can't be guaranteed: an error that only one computer hits leaves that computer running the base game while the others run the mod, and the games drift apart. When the safety switch trips, or the BeaverBuddies MultiColony shift end falls back to the game's, that computer now:
- shows a dialog that names what switched off and what beavers there do now. It asks co-op players to have the host save and host that save again, with every player joining it, before playing on. A switch-off lasts one game, so that load turns the mod back on for everyone. No restart is needed;
- writes
Day N: switched off on this computer ...on every later in-game day of that game, so two players' logs still compare day by day.
The dialog is shown from the frame loop, never from inside the game tick where the error happened, and it changes nothing in the simulation. On top of 0.3.0, 0.3.1 does not change decisions.
From 0.3.0, in short: the safety switch lasts one game instead of the whole process. Pre-fuel and the builder check pick among storages within their near limit. Tubeways, ziplines and stairs count when deciding which storages to measure. Every storage that failed to start a trip is remembered. The critical-redirect hook runs after other mods' hooks. Full list in CHANGELOG.md.
Install
Unzip into Documents\Timberborn\Mods so that Mods\HungryPathing\version-1.1\manifest.json exists, replacing the previous version, and enable it in the mod manager. In multiplayer every player needs the same version and an identical settings file.
SHA-256 of HungryPathing-0.3.1.zip: b81dac4a3678b3d23277a9a182183014389801ef113a77f8aedd003292d7afef