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1.5 — HUD, draw distance and settings improvements
Improvements
- Improved HUD/text interpolation with less repeated graphics work.
- Correctness and efficiency fixes for memory access, file loading, game timing, thread cleanup, sound processing and controller rumble.
- A single Draw distance setting replaces the LOD and render-distance overrides. Choose Original, 2x or 4x, including traffic detail at greater distances.
- Improved car reflections and reduced distant building flicker with extended draw distance.
- Fixed snow particle size and texturing, and improved the inputs used by DLSS, FSR and XeSS.
- Refreshed settings with the recomp's logo, clearer categories and custom icons. The game now opens without a separate terminal window.
- Shortened the README's Game Settings guide.
Known issues
Increased draw distance can still cause missing or incorrect scenery, including on Sunrise Valley Springs. The setting's tooltip now warns about this; further fixes are deferred to a future release. Use Original draw distance if affected.
Frame interpolation can still distort thin objects and transparent overlays. Experimental upscaling has visual issues and may reduce performance.
Updating
Close the game and builder. Back up data/user and data/local/settings.cfg beside b2.exe, plus data/local/custom-music if used. Extract Installation.zip into your existing source folder containing Build.cmd, replacing source files while keeping build and data. Run Build.cmd again and select your XISO.
See the installation and update instructions. Your own US Xbox XISO and the listed build tools are required; game files are not included.