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Video Demo

Video demo was too big for GitHub. This is the link to the video demo:

https://youtu.be/t4tweE73PZk

Bonus Features:

  • The double jump feature was implemented with jumpCount, which gets incremented when the player jumps. If the player has jumped twice, they won't be able to jump again
  • The dash feature was implemented the same way the ball was launched in Studio 2, but a cooldown was added so the player doesn't spam the shift button and get launched too far
  • The cooldown was implemented with a coroutine and the WaitForSeconds function.

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