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Releases: tmoreland72/morelord-downtime
Release list
v0.1.2 - Morelord Downtime
Morelord Downtime 0.1.2
What Changed
Improvements
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Documentation opens the combined GM and player guide through Core.
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Added a manifest changelog link and moved release history into
release-notes/. Local working files belong in ignored/tmp/. -
Release staging and generated ZIP files use module-local
/tmp/; ZIP validation rejects working files and release-note sources.
Verification
Verified with Foundry VTT 14.368 and D&D5e 6.0.3 in Dev1. All 48 module automated tests passed; Core's design-system check passed. GM/player Core checks verified initialization, recipient routing and website documentation links. Marketplace's native inventory, party, container, read-only preview and layout checks passed; Shop Manager was visually reviewed in both themes at 1280px and 700px viewports. A player-only run skips the GM settings window, which passed on the GM client. Full 200% zoom and every consumer workflow are not claimed.
v0.1.1 - Morelord Downtime
Morelord Downtime 0.1.1
Updates to shared reporting and downtime workflows.
What Changed
Improvements
- [Premium] Project and Session history now display readable progress, outcomes, changed fields, and referenced names instead of JSON. Existing saved records are formatted when viewed and remain unchanged.
- [Premium] Research requires an enabled, accessible Drakkenheim pack, matches the Recipes browser's family/rarity filters, and marks discoveries known to every player character. Completion stays in Downtime; clicking a result opens Recipes rather than Craft. New Project uses equal-width card columns; Session activity labels wrap without overlap through Core's shared checkbox grid.
- [Premium] Added optional feature/error instrumentation through Core's shared reporting service. Fresh GM consent is required; account connection is not. Existing Core dependencies and game behavior are unchanged.
- [Premium] Added Research Drakkenheim Recipes: a one-hour Project using a monster component from personal or party inventory, saving up to five random matching recipes without consuming the component. Requires the updated optional Craftworks integration.
Compatibility and verification
Verified release workflows on Foundry VTT 14.368 with D&D5e 6.0.3 in a disposable test world. Supported minimum/maximum bounds are unchanged. Existing Node tests and the shared Core design-system check passed; in-game evidence is retained in the repositories.
v0.1.0 - Morelord Downtime
Morelord Downtime 0.1.0
Persistent character Projects and GM-managed downtime opportunities for the Morelord suite.
Requires Morelord Core 0.3.9 or newer. Live Foundry 14.367 testing confirmed by the maintainer.
What Changed
Added
- [Premium] Persistent Projects and downtime Sessions with GM-authoritative player requests, time allocation, and history.
- [Premium] Training with specific proficiency selections, instructors, editable estimates, and completion awards.
- [Premium] Commissions with Core item selection, editable labor estimates, and campaign-day progress.
- [Premium] Marketplace-backed Source Item Projects and Craftworks Project integration.
- [Premium] Shared Core Locations, character eligibility, interface components, and in-app documentation.
- [Premium] Standard Morelord release tooling and a versioned user guide.