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Releases: tom-gilbertsons-lab/patchLSD

PatchLSD_v1.0.1

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@i-brnrd i-brnrd released this 13 Mar 18:27

Patch-LSD: v1.0.1

Fixed: crash in Training A decision phase.

Unity implementation of Marco Wittman's Patch Foraging Task.
A reinforcement learning foraging task developed to elucidate switching behaviour (Leave Stay Decisions) as a function of time linked reward rates. Includes an EEG stream via LSL on device builds.

Intended to be a portable-ish OS/ device agnostic version of this task; to allow diverse teams (clinical, academic) to collect data easily.
Builds tested on for webGL, Mac, Windows & Linux (the EEG LSL stream has only been tested on Windows, and as of this release, iOS/android not tested). The builds provided in this release write local data to devices.

Play online here →

Copyright © 2025 Isla Barnard. Licensed under the MIT License.

PatchLSD_v1.0.0

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@i-brnrd i-brnrd released this 11 Mar 13:58

Patch-LSD: v1.0.0

Unity implementation of Marco Wittman's Patch Foraging Task.
A reinforcement learning foraging task developed to elucidate switching behaviour (Leave Stay Decisions) as a function of time linked reward rates. Includes an EEG stream via LSL on device builds.

Intended to be a portable-ish OS/ device agnostic version of this task; to allow diverse teams (clinical, academic) to collect data easily.
Builds tested on for webGL, Mac, Windows & Linux (the EEG LSL stream has only been tested on Windows, and as of this release, iOS/android not tested).

Click here to play online.

Copyright © 2025 Isla Barnard. Licensed under the MIT License.

v0.1.0-alpha

v0.1.0-alpha Pre-release
Pre-release

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@i-brnrd i-brnrd released this 05 Mar 21:57

release for doi for readme