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@tomvita tomvita released this 17 Aug 04:03
· 1 commit to master since this release

Unity Without dump.cs

Breeze can now read Unity IL2CPP method metadata directly from a running game. Method names, live addresses, signatures, and function navigation no longer require Il2CppDumper or a dump.cs file. Existing dump.cs workflows remain supported and provide additional detail when available.

Highlights

  • Added a runtime method list for each class, including method names, live addresses, flags, return types, and parameters.
  • Added on-device il2cpp_function_map.txt generation for ASM Explorer function names and Function Up/Down navigation.
  • Added parameter and return-type navigation to runtime class field and method views.
  • Updated ASM Explorer Detail to open the owning runtime class when a name came from the runtime map.
  • Fixed an empty Klass name-cache latch and improved cache performance.
  • Fixed automatic cheat-download validation and database fallback.
  • Fixed opening Focused Actions from the Candidate menu.

Workflow

  1. Run Search → Klass.
  2. In ASM Explorer, select IL2CPP map (Y + ZR) and press X to build.
  3. Return to ASM Explorer to use generated names and Function Up/Down.

For a single class, use Methods (L + ZR) in its Field View. See the Runtime IL2CPP Metadata guide for actions, generated files, limitations, and diagnostics.