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Spider-Man: Web of Shadows Recompiled — Modern Edition v2.0.2 Hotfix (Win64)

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@toowasmir toowasmir released this 20 Oct 23:10
· 1 commit to main since this release

Spider-Man: Web of Shadows Recompiled — Modern Edition v2.0.2 Hotfix

This release restores the proven, stable Direct3D 12 rendering baseline from milestone 7ee0128 while preserving all 4K High-DPI UI layout improvements.

🛠️ What's Changed in v2.0.2:

  1. Restored Direct3D 12 ROV Engine Pipeline (Fixes Black Screen on NVIDIA & AMD):
    • Re-enabled forced render_target_path_d3d12 = "rov" (Rasterizer-Ordered Views).
    • Resolves the black screen regression reported in v2.0.1 on NVIDIA GeForce (GTX 1080, 1080 Ti, RTX series), AMD Radeon (RDNA / Legion Go Z2 Extreme), and SteamOS. 3D gameplay, Manhattan traversal, and cutscenes now render properly.
  2. Restored Hardware Occlusion Culling Baseline:
    • Re-enabled occlusion_query_enable = true and use_fuzzy_alpha_epsilon = true to ensure all 3D building geometry, Spider-Man suits, and alpha particle effects render without being falsely culled.
  3. Preserved High-DPI / 4K Launcher Fix:
    • Retained the GDI-scaled DPI virtualization and negative pixel font metric lock in WoS_Launcher.exe, ensuring resolution buttons and toggle switches fit properly on 4K displays with 150%/200% Windows scaling.

Note: For legal reasons, no copyrighted Xbox 360 game assets (default.xex, .iso, .pak, .bik) are included. Extract WoS_ReComp_Modern_Edition_v2.0.2_Win64.zip, run WoS_Launcher.exe, and install from your own legally acquired Xbox 360 .ISO in the Files tab.