🎮 This is a simple frontend designed for an low resolution (15 kHz CRT) arcade monitor that allows the user to browse a selection of games and start one.
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Updated
Jun 14, 2018 - C#
🎮 This is a simple frontend designed for an low resolution (15 kHz CRT) arcade monitor that allows the user to browse a selection of games and start one.
Top-down strategy game demo created in DirectX11 for PC & Arcade machines
🐍 Snake game made for arcade machines, developed in 2 days with C++ and SFML.
Arcade Machine for Digital Arts Computing final project
Final Project for ME218a at Stanford University Fall 2021
An arcade table's software
gear_machine for Clawee
Arcade controller board, a project for a minimalistic I2C arcade controller board for use with Raspberry Pi and similar.
Repository for the Spin Stopper, my very own arcade machine.
This repository contains the code for a classic Snake Game built using HTML, CSS & JSON. Enjoy the game!
Code for my senior project, which is making an arcade machine. Includes clones for Pac Man and Tetris, with more planned.
Little Arcade System Emulator Releases
A python library designed to run games on a screen made out of WS2812B LEDs using a Raspberry Pi.
Simplified RetroPie & RetroTink Integration
Adapter to use M27C4001-35XFI as MB7124E bipolar prom
The open-source all-in-one arcade (and jukebox) solution
🕹️ A graphical project in C++ to recreate an arcade machine with multiple games (Pacman & Nibbler) and multiple graphical libraries (Ncurses, SFML, SDL2). Done on my 2nd year at Epitech
Programa basado en Processing para la gestión de juegos en la consola arcade. Hace uso de la comunicación por puerto serie para el envio y recepción de datos con una tarjeta Arduino, así como de un robot para interaccionar con el ratón y teclado.
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