architectural-patterns
Here are 17 public repositories matching this topic...
Optimised and simple reflection library for games
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Apr 7, 2024 - C++
[WIP] database based on entity-component with thread-safe access for asynchronous systems
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Jan 13, 2023 - C++
Fast entity-component-system (ECS) with compile-time archetypes
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Feb 14, 2023 - C++
The Consumer/Producer problem in a real application using Boost and Poco.
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Sep 14, 2021 - C++
DCL-120: Object-Oriented Programming Principles and Design Patterns
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Jul 14, 2020 - C++
A C++14 Component-Based Game Object Model framework for developing videogames
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Nov 27, 2018 - C++
A header-only library to provide information about your class members
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Aug 19, 2018 - C++
High level code for popular Object Oriented Design interview questions
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Mar 8, 2020 - C++
Header-only, tiny and easy to use library for dependency injection written in C++17.
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Apr 2, 2021 - C++
A C++14 JSON Serialization Library
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Nov 26, 2018 - C++
A collection of architectural patterns and design patterns.
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Oct 15, 2022 - C++
An example C++ project utilizing ECS architecture (with entt library).
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Jan 11, 2022 - C++
XPCF stands for Cross-Platform Component Framework. It provides base functionalities to handle component interfaces and method introspection, dependency injection and initial configuration.
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Jun 3, 2024 - C++
A RESTful API using Poco C++ Libraries.
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Oct 18, 2020 - C++
Ubpa Entity-Component-System (U ECS) in Unity3D-style
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Feb 14, 2022 - C++
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
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Jun 7, 2024 - C++
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