Tools for an open source reimplementation of Cryo's DUNE game
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Updated
May 16, 2024 - Assembly
Tools for an open source reimplementation of Cryo's DUNE game
My first Assembly project.
Patchwork is a hobbyist OS built from scratch in C for the x86_64 architecture with a monolithic kernel.
A fully reverse-engineered real DOS app exemple, from the floppy version of DUNE (WIP).
Some of the useful assembly script that I wrote
This template is designed for creating x86 assembly projects using the MASM assembler in Visual Studio Code. With it you can write, build, and execute your ASM code all within the editor. It also includes support for unparalleled syntax highlighting and debugging with breakpoints.
This template is designed for creating x64 assembly projects using the MASM assembler in Visual Studio Code. With it you can write, build, and execute your ASM code all within the editor. It also includes support for unparalleled syntax highlighting and debugging with breakpoints.
Compiler Backend in .NET
The Geiss screensaver and Winamp music visualization plug-in
Solutions to Project Euler problems in Assembly
resources of FAST-NUCES 2020-2024
Bootsector, no os games and programs
An open-source reimplementation of Cryo's DUNE game (WIP)
PACMAN implementation in x86 Assembly Language.
From bits to ML, and everything in between.
Here are some of the assembly scripts I wrote...
Protótipo de sistema operacional em Assembly e C
This is the French translation of Art of Assembly Language by Randall Hyde
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