Quadtree and AABB (Axis-Aligned Bounding Box) implementation
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Updated
Jun 11, 2024 - Java
Quadtree and AABB (Axis-Aligned Bounding Box) implementation
Header-only N-dimensional BVH library
Java library to handle collision.
C++ adaptive grid for fast collision detection between AABB particles.
TreeScan3D is an innovative project that leverages the power of 3D computer vision and multi-threaded processing for efficient tree detection. Built using C++ and integrated with the Robot Operating System (ROS), this tool excels at accurately identifying trees in complex environments.
A simple 2D side-scrolling game in which players defend themselves from an endless onslaught of ravens and fireballs.
A 2D Physics Engine made in Kotlin
This programs show my love and Respect towards my Country INDIA. Go check the code and Run it. This actually draws our Indian Flag using the concept of Turtle in Python.
A 2D collision checker for modern JavaScript games.
A -betterC compatible 3D math library for D
Axis-Aligned Bounding Box node grid generator for a .obj input file
A header-only implementation of an AABB tree, written in C++17.
Dynamic AABB trees in C++ with support for periodic systems.
A bounding volume hierarchy tree for collision detection and ray-casting matters
A Quadtree class for JS/ES
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