UCSC - CMPM 146 - Game AI - Python
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Updated
Dec 14, 2016 - Python
UCSC - CMPM 146 - Game AI - Python
Behaviour trees in Python made easy!
A Python library offering a Behavior Tree implementation which focuses on contingency handling - the key to master complex applications which operate in dynamic worlds.
a React-inspired incremental behaviour tree library
Very basic behavior tree framework for Python
autonomous mobile robot system for item retrieval within a simulated environment | demonstrates an integrated approach to autonomous exploration, obstacle avoidance, item detection, retrieval, and efficient navigation back to a home zone
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