Project for Economics 420: Topics in Machine Learning; co-authored with Jacob Horne
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Updated
May 1, 2022 - Jupyter Notebook
Project for Economics 420: Topics in Machine Learning; co-authored with Jacob Horne
Learning how to use the jsPsych library and JS for online behavioural experiments creation
Networked behavioural economics and social trading game.
Design Patterns implemented in Java.
Android application to conduct behavioural experiments outside the lab
TETHER enables the annotation of behavioural data encoded in Rhinoceros with video information.
Analyzed time-series data (Depressjon) to detect depression from patient activity recorded via clinical actigraphy watches. Utilized features such as time domain, statistical metrics, and LSTM-extracted attributes.
A Multiple Object Tracking problem with Drosophilla. Conducted as part of my Bioinformatics MSc in Collaboration with Imperial's Gilestro Laboratory
Behavioural analysis in application to improving network security.
Common solutions to common design problems. Design patterns(in Java, JS)
This repository contains projects that explore the use of design patterns.
Gaze, physiology and user-aware e-mail client + supporting files
github.com/pkg/errors extended with behaviour 🔩
My Journey with Manara: Preparing for a Global Tech Career
Mymou: A standalone touchscreen in-cage testing device
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