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This project visualizes the Breadth-First Search (BFS) pathfinding algorithm using Pygame and NumPy. It demonstrates finding the shortest path between a start and a target point on a grid map with obstacles.
This project implements and compares BFS, DFS, Dijkstra’s, A*, and Bidirectional A* algorithms within interactive Pygame simulations, focusing on their application in robotic search and navigation tasks.
This github repo consists of 2 pathfinding algorithm, implemented in python using tkinter for visualization Dijkstra algorithm Breadth first search (BFS)