blockland
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(Development inactive) A framework for Blockland that saves users' statistics and progress for offline viewing. Users will be able to view their overall progress between multiple servers running the same game-modes. Development is currently on hold.
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Jan 27, 2019
A wrapper for map2dif that adds automatic texture copying for level designers like TrenchBroom when using it for Torque games.
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Jul 26, 2023 - C#
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Aug 2, 2014
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Apr 21, 2015 - C#
Allows you to create zones with different environments on the same server.
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Apr 2, 2017 - C#
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May 15, 2014 - C#
My repository for things I made for Blockland.
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Feb 24, 2018 - C#
A proof-of-concept implementation of Wave Function Collapse (WFC) in Blockland.
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Dec 23, 2022
Events for the playable instruments mod.
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Aug 1, 2023 - C#
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