Shows how to use .Net Framework controls without RAD only by programming code : Console, Gui (WinForms) and unit tests (CSharp)
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Updated
Apr 18, 2024 - C#
Shows how to use .Net Framework controls without RAD only by programming code : Console, Gui (WinForms) and unit tests (CSharp)
Customize Unity3D inspector by attribute(such as Button, ReadOnly, HideIf etc.) and serializable dictionary.
This repository contains examples for the SfButton control in .NET MAUI (Multi-platform App UI) applications.
This article explains how to customize the appearance of Xamarin.Forms button on its hover state in UWP
This repository contains the example project to use Visual State Manager in Xamarin Forms
This project demonstrates the implementation of SVG (Scalable Vector Graphics) images within Xamarin.Forms buttons.
This sample aims to provide a clear and concise example of how to implement the disabling functionality for SfButton within Xamarin.Forms application.
This repository contains the article which helps to achieve the default and cancel button behavior in ButtonAdv control.
This plugin allows choosing which stock toolbar buttons you want to see. You can show/hide mod stock toolbar buttons on different screens separately. It requires no additional support from the add-ons themselves, and should work with whichever add-ons it encounters. For Kerbal Space Program.
It extends the Unity Inspector UI by allowing you to turn your methods into clickable buttons.
With this control, you are able to create any style of button. This is possible as it acts as a wrapper to your XAML and provides you the events/ commands and properties to bind to.
Add a description, image, and links to the button topic page so that developers can more easily learn about it.
To associate your repository with the button topic, visit your repo's landing page and select "manage topics."