A collection of design patterns for solving common problems.
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Updated
May 11, 2024 - C#
A collection of design patterns for solving common problems.
This repository contains a VR Unity game that immerses the player in a firefighter experience. With realistic simulations of fire hazards and emergencies, the game aims to train and educate players on firefighting techniques and safety measures.
Unity classroom simulation on VR using cardboard.
Inside Out Positional Tracking (6DoF) for GearVR/Cardboard/Daydream using ARCore v1.6.0
🥽 (Cardboard) Virtual Reality experience made with Unity, "escape room" style game
Unity walk through by Google VR SDK Cardboard and pointer (GvrPointerInputModule)
Shortly after setting up the first lunar based colony in an effort to explore worlds unknown an alert is triggered for an impending meteor storm, as everyone panics the player must brave the danger and single handily fend off the pesky rocks from hitting the bases core buildings.
My Room – A Demo Virtual Reality (VR) App – Google Cardboard – Gaze Selection System – Interactive UI, Locomotion, User Interactions, and more
Little VR bike game with Godot Engine
GoogleVR With OpenCVForUnity Example
VR cardboard game where users freely interact and simulate environments consequences like smog and smokes effects with others elements in the scenes, without press or using any physical button in Google Cardboard
Defend your planet from Invader Cubes coming from a mysterious space portal - Global Game Jam 2017.
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