Life is a cellular automaton created by British mathematician John Horton Conway. It is a zero-player simulation modelling population growth.
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Updated
Jan 7, 2021 - C++
Life is a cellular automaton created by British mathematician John Horton Conway. It is a zero-player simulation modelling population growth.
Conway's Game of Life on DOS
Custom rules for 2D Cellular Automata implemented in C++ with SFML for Graphics
Cellular device capture and monitoring.
Collection of Cellular Automaton programs, written in C++ mostly for learning/exercises
An implementation of Conway's Game of Life with statistical viewing features
Conway's Game of Life generalization for the Advanced Algorithms and Data Structures course of the Computer Science degree program.
c++/Qt library for displaying and interacting with cellular automata
A Genetic Algorithm Application and Related Scripts to explore Emergent Cellular Automaton similar to Conway's Game of Life.
A simple cellular automaton-based physics simulation written in c++.
Evolving Cellular Automata rules for Image segmentation with Genetic Programming
My Implementation of Conway's Game of Life, using SFML(C++) for Graphics.
It's a simple Conway's game of life simulator, like many others out there.
Yet another implementation of Conway's Game of Life cellular automaton. With C++ and the SFML library.
A visual simulation of colonization
It's a WireWorld game made in C++ and SFML library. Enjoy it !
Forest Fire cellular automata written in C++ with Allegro5
This is an implementation of the famous Game of Life cellular automaton in C++ with several simulation options using the olcConsoleGameEngine
A few cellular automatons implemented in C++ with an interactive GUI made using FLTK
A python program that will calculate the on and off states (in 0s and 1s) for the middle / center column of Rule 30 cellular automata which is thought to be capable of generating pseudo-random numbers.
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