[Onhold] Experimental high accurate spectral path and ray tracer.
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Updated
Apr 13, 2022 - C++
[Onhold] Experimental high accurate spectral path and ray tracer.
Implementation of a simple boiling module
Simulation of different physical behavour in the field of Computer Animation
2D Forward Kinematics implementation on a simple tree structure.
An interactive world coded from scratch in C++ using OpenGL.
Computer Animation with Modern OpenGL
Physically Based Animation Library
Robust 3D Cloth Simulator
A CUDA-accelerated SPH Fluid Simulator capable of simulating millions of particles in seconds
A thin abstraction layer to integrate Bullet and OpenSceneGraph
Projects and Resources on Physics (Physically) based animation
Incremental Potential Contact (IPC) is for robust and accurate time stepping of nonlinear elastodynamics. IPC guarantees intersection- and inversion-free trajectories regardless of materials, time-step sizes, velocities, or deformation severity.
DART: Dynamic Animation and Robotics Toolkit
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
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