Robust 3D Cloth Simulator
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Updated
May 2, 2017 - C++
Robust 3D Cloth Simulator
Physically Based Animation Library
A CUDA-accelerated SPH Fluid Simulator capable of simulating millions of particles in seconds
Projects and Resources on Physics (Physically) based animation
2D Forward Kinematics implementation on a simple tree structure.
[Onhold] Experimental high accurate spectral path and ray tracer.
A thin abstraction layer to integrate Bullet and OpenSceneGraph
An interactive world coded from scratch in C++ using OpenGL.
Simulation of different physical behavour in the field of Computer Animation
Implementation of a simple boiling module
Incremental Potential Contact (IPC) is for robust and accurate time stepping of nonlinear elastodynamics. IPC guarantees intersection- and inversion-free trajectories regardless of materials, time-step sizes, velocities, or deformation severity.
Computer Animation with Modern OpenGL
DART: Dynamic Animation and Robotics Toolkit
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
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