Connect4 reinforcement learning by AlphaGo Zero methods.
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Updated
Apr 5, 2021 - Python
Connect4 reinforcement learning by AlphaGo Zero methods.
AlphaZero implementation for Othello, Connect-Four and Tic-Tac-Toe based on "Mastering the game of Go without human knowledge" and "Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm" by DeepMind.
Four-In-A-Row in Flutter
A multi-agent implementation of the game Connect-4 using MCTS, Minimax and Exptimax algorithms.
board games for your terminal!
Connect Four game written in Pygame
HybridAlpha - a mix between AlphaGo Zero and AlphaZero for multiple games
This is a Game Engine Implemented with SCALA using Functional Programming Paradigm
CLI based Connect 4 game written in both C and MIPS Assembly
Online two-player game powered by Vue3, Node.js and Typescript.
grrd's 4 in a Row - a HTML5 PWA connect-4 game
Connect 4 implementation as a Rust game for terminal
Connect 4 - Check winner in horizontal and vertical cases and also in diagonal cases.
discord bot that allows the playing of games like minesweeper, rock paper scissors, and tic tac toe all within the confines of discord.
Visualisation of MCTS in Unity with C# for different games, being created for my third year university project at the University of York
Interactive Connect 4 console game made in php
A simple connect four game made for winter project given in Gebze Technical University,CSE department.
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