A Swift Vector Library That Doesn't Suck
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Updated
Nov 16, 2024 - Swift
A Swift Vector Library That Doesn't Suck
Device Functionality Checking using CoreBluetooth, CoreLocation, AVFoundation, CoreMotion, LocalAuthentication, AudioToolbox, Speech, UIDevice.
Location, motion, and activity recording framework for iOS
A simple motion-based musical instrument in the form of an iPhone app (Apple developthefuture co-op 2023)
Measure and record magnetic field data on iOS
iOS/WatchOS app about healthy masturbation
Don't Die in Mars is a minigame built using SpriteKit that showcases various live-threatening phenomena on Mars.
An iOS app for conducting research involving human motion. Currently under development.
GyroBalloon is a simple game that utilizes the gyroscope sensor, this game is built with SpriteKit and CoreMotion Framework. The game play is that players must be able to control balloons by tilting their iPhone to avoid existing obstacles.
The Application uses CoreMotion and LocationManager to collect the data and saves it to a file that is transferred to the iPhone using WatchConnectivity
The app I built to pass my iOS course test in university. I passed with an "A"
Simple iOS app to collect data from CoreMotion sensors.
The notify the orientation of iOS device changed, using CoreMotion for even taking the orientation in 'Orientation Lock'.
iOS application allows you to view the readings of the sensors of your device and write them to a csv file
A simple game experiment using SpriteKit and CoreMotion.
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