The repository contains an education-training project that is an entity-component-system (ECS) implementation, for a simple remake of classic arcade game - Asteroids.
-
Updated
Jun 16, 2023 - C++
The repository contains an education-training project that is an entity-component-system (ECS) implementation, for a simple remake of classic arcade game - Asteroids.
C++ library that implements chain of responsibility design pattern template
The repository contains an education-training project that is an entity-component-system (ECS) implementation, for a simple physics engine in two dimensions.
Wasteland 3 game
Comprehensive resource for understanding and implementing design patterns in C++ and Java
C++ Software Design: Design Principles and Patterns for High-Quality Software.
A simple shape drawing program created for an assignment by second year software engineering students at NHL Stenden Hogeschool. The purpose of the assignment was to learn to use and implement design patterns.
Real life example of alerting Passengers when Flight Boarding Gate is opened by using Observer Design Patter
Implementation of design patterns in C++, by the gang of 4 book
Reflection Design Pattern implemented in C++. This is an examples repository of C++ Senioreas blog Design Pattern: RunTime Reflection article.
compile-time entity component system
Creational pattern test.
Add a description, image, and links to the design-pattern topic page so that developers can more easily learn about it.
To associate your repository with the design-pattern topic, visit your repo's landing page and select "manage topics."