directx-11
Here are 21 public repositories matching this topic...
The final project for second year 3D Programming course @ Blekinge Tekniska Högskola (BTH)
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Sep 26, 2020 - C
Starter code samples for Direct3D11
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Jun 18, 2021 - C
Old closed prj SAVE
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Jul 2, 2021 - C
An assignment in school that included Directx 11 implementation with various functionalities.
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Jul 27, 2021 - C
An abandoned game dev toolset.
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Sep 18, 2021 - C
QDirect3DWidget implementation similar to the built-in QOpenGLWidget
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Oct 18, 2021 - C
An actually usable prototype of my previous SmartVeil project
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May 6, 2022 - C
Universal lua overlay, that uses DirectComposition
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Oct 11, 2022 - C
DX11 BaseHook with Dear ImGUI Implementation through rdbo/libmem
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Nov 27, 2022 - C
The project shows how to hook IDXGISwapChain::Present and capture window frames.
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Mar 2, 2023 - C
Main framework for graphics assignments in DA307A Computer Graphics and Modelling, Malmö University.
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May 17, 2023 - C
Simple meshes, materials, shadow maps, normal maps. Sky shader. Skeletal animation. Particle system.
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Oct 1, 2023 - C
D3D11 utility library
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Jan 21, 2024 - C
A simple windowing library that supports Windows. I Window is meant to be used with Vulkan, OpenGL or Direct3D.
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Feb 5, 2024 - C
NullEngine - WIP Game Engine with Editor
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Apr 21, 2024 - C
NanoVG wrapper for Windows and MacOS
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Apr 26, 2024 - C
A WIP C++ DX11 Minecraft clone
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May 10, 2024 - C
Interactive Cyclic Cellular Automata implemented with D3D11 compute shaders
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Jul 12, 2024 - C
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