engine-io
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Engine.IO is the implementation of transport-based cross-browser/cross-device bi-directional communication layer for Socket.IO.
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Jun 17, 2019 - Scala
socket.io/engine.io implementation in Go
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Aug 25, 2020 - Go
C# implementation of Engine.IO protocol revision 3 client and server.
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Jun 22, 2022 - C#
SIO-CLI ( SocketIO-CLI ) is Efficient and easy-to-use Socket.IO v4 performance testing CLI for benchmarking and diagnostics
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May 5, 2023 - Rust
A complete, tested and documented implementation of the engine.io client and server in Dart.
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Jun 25, 2023 - Dart
engine.io implementation for AWS Lambda
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Dec 30, 2023 - TypeScript
engine.io for golang, Start your pleasant journey! 😀
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Nov 3, 2024 - Go
An implementation of a socket.io client written in the Rust programming language.
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Nov 1, 2024 - Rust
This is the Socket.IO client for .NET, which is based on ClientWebSocket, provide a simple way to connect to the Socket.IO server. The target framework is .NET Standard 2.0
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Nov 4, 2024 - C#
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