A flocking algorithm with weighted behaviours.
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Updated
Sep 20, 2023 - C#
A flocking algorithm with weighted behaviours.
AI program that showcases flocking behavior of boids, and is highly customizable.
Implement flocking behaviour e.g. school of fish which stick together and head in an aligned direction, all which avoiding being too close to each other.
A project dedicated to presenting Boids, a computed flocking mechanism, to users in a beautiful format.
🐠 Simulation of the flock behavior, a mathematical model of the coordinated and aligned movement of the crowd
An implementation of flocking behavior in Unity (new and improved!)
#NVJOB Simple Boids (Flocks of Birds, Fish and Insects). Flocking Simulation. Free Unity Asset.
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