An implementation of a 2D flowfield using the A* pathfinding algorithm in C#, with a Unity3D demo provided.
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Updated
Apr 15, 2023 - C#
An implementation of a 2D flowfield using the A* pathfinding algorithm in C#, with a Unity3D demo provided.
Audio visualizer, demo project for Unity. Noise based flowfield.
Pathfinding framework
Simulation of path planning for self-driving vehicles in Unity. This is also an implementation of the Hybrid A* pathfinding algorithm which is useful if you are interested in pathfinding for vehicles.
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