You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Collection of codes for general relativistic magnetohydrodynamics simulations. This includes an extension of the IllinoisGRMHD code (to allow the use of finite temperature EOS tables), along with several supporting codes which work within the EinsteinToolkit and Cactus infrastructure. Also included are several examples for running BNS merger sims.
The main focus of this project is to implement the motions of grass under the act upon external forces. We aim for a realistic interactable simulation of grass and wind interaction that can be rendered in real-time.
An improved implementation of my CASA 2013 paper "Real‐time generation of smoothed‐particle hydrodynamics‐based special effects in character animation" (https://onlinelibrary.wiley.com/doi/abs/10.1002/cav.1545). Particle emissions from the surface of mesh. The emitters are approximatively uniformly distributed by taking the advantage of quad tes…