game engine and framework written in luajit
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Updated
Dec 29, 2022 - Lua
Video game developers take a designer's concepts and build them into a playable game for users. Video game developers, also known as games developers or video game programmers, write code for games for a variety of formats, such as PCs, consoles, web browsers and mobile phones.
game engine and framework written in luajit
[CC BY-NC-SA] A compendium of the community knowledge on game design and development
A small library of tweening/easing functions for use in the PICO-8 fantasy console, inspired by Robert Penner's easing functions.
A tiny scene-entity-component library created for the PICO-8 fantasty console.
A minimal customizable GUI system for Lua.
Raylib binding for the Nelua Programming Language
A small wrapper library for the PICO-8 fantasy console, meant as an extension to the PICO-Tween easing library.
Hero of Allacrost: an open source role-playing game built with a custom game engine
Tinycoffee binding for Nelua
A 2D game development engine written on top of Love2D offering 3 different levels of abstraction that aims to offer facilities while not binding the user into any architecture.
A humble Love2D game skeleton
A game inspired by the Mario Paint minigame "Gnat Attack"
A Platformer (or more of a logic game really) made in Solar2D
This repository contains all of the projects I worked on using Löve2D framework and Lua language.
This project has moved to a different repo, see cat-paw
Game jam entry for Löve jam 2024
Mini mobile games made with the Corona game engine