🎮 A simple Game Engine built in C++ and OpenGL
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Updated
May 1, 2016 - C++
🎮 A simple Game Engine built in C++ and OpenGL
A simple SDL2 game library in C++. Meant to offer some basic window tiling and event-handling logic.
An experimental grid-based 2D game framework made with SDL2.
I wrote this 3D game framework under the hood when I was a Junior Game Design and Development(Technical Direction) student taking the ”Computer Graphics Programming" class studying at Communication University of China in Bejing, under the guidance of my tutor Kaiming Yi(易恺铭) who is currently a senior software engineer serving for Tencent Game(腾讯…
Component-based Game Framework written in C++ (DirectX backend).
SDL2 game engine.
Simple Game Framework built on sfml
3D game engine written from scratch.
My 2D game engine written in C++
Kizu Engine is an Unreal Engine plug-in that contains the main components for replicated game systems. It can be used for a huge variety of projects due to its flexibility.
Simple game framework to create 2D games in C++
A light and fast 2D game framework made with C++ and SDL2.
A 2D pixel-art game framework built in C++.
Game and Simulation engine written in C++
Dewcin is a C++ game framework made using Win32 API.
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