Programs developed for CSCI561 Foundations of Artificial Intelligence course
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Updated
May 20, 2020 - Python
Programs developed for CSCI561 Foundations of Artificial Intelligence course
Official code repository for "Playing Chess with Limited Look Ahead"
A machine learning agent that learns to play a game using Deep Reinforcement Learning Technique
Game Plugin for OLDTV using the SerpentAI Game Agent Framework
Problem Solving With AI Approaches: Heuristic Searches, Statistical Classifications
Practical implementations of Fundamental AI concepts
This programming assignment is to implement an agent that plays the Max-Connect4 game using Search.
Game Playing using Minimax Algorithm in Artificial Intelligence using Python
Created an AI that beats human opponents in the game of Isolation using Minimax, Alpha-Beta Search, and Iterative Deepening.
Reinforcement Learning Research Lab
A heuristic tetris player, fined tuned using genetic algorithms.
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