A Unity/VRChat (udon) script porting as well as a novice can titanfall|2's movement system into VRChat
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Updated
Sep 12, 2021 - C#
A Unity/VRChat (udon) script porting as well as a novice can titanfall|2's movement system into VRChat
Unity projects and prototypes in C#
A serious game to teach the right food choices while having fun.
"It should be the experience, that is touching. What I strive for is to make the person playing the game the director." - Shigeru Miyamoto
This repository contains the source code of unity 3D fighting game.
Metro Madness is a game design project. The scripting is not as good as my recent projects (as it was one of my firsts Unity projects), but it is focused on the game design and finding a good ludonarrative harmony between the mechanics of the game and the message you want to share throught them.
The purpose of this project is to illustrate the process of transitioning code from the project's Legacy Code to the New Input System within an existing project.
The player will have move upward by jumping on different platforms.
A surreal monochrome Unity 3D Post-Soviet survival horror game in the vein of the 1972 Russian story Roadside Picnic and Tarkovsky's Stalker.
This repository contains a source code of a platform game.
This Virtual Reality Escape Room takes place in a boiler room and was created using Unity's XR Interaction Toolkit package which is a high-level, component-based, interaction system for creating VR and AR experiences. This project was created using the Meta Quest 2 as its basis.
Versions of Wild West Blasting Quest (Name subject to change), a 2D platformer with bomb-lobbing as a movement (bomb-jumping) and weapon mechanic. Made with Unity.
Versions of Infernal Slots (Name subject to change), a 3D Virtual Reality Slot Machine game made with Unity.
Escape Game (Flucht aus einer Pyramide) erstellt mit Hilfe von Unity in 3D
Percentage Property Drawer for Unity | Draw percentages in the editor | How to display the drop chance in unity
Portfolio from Marcos "Raoi" Cavalcante
This is a better version of the mission demolition game. There are three different type of projectiles all with different functionalities. There are 7 new building materials, sounds effect and obstacles that are going to make the game more trivial and more fun to play.
The Space Espionage Game, meticulously crafted within Unity, serves as a showcase in programming a character controller from the ground up. Integrated seamlessly are animations that harmonize with the player's actions, elevating the gaming experience. The addition of a Cinemachine intro and outro.
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