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61 public repositories
matching this topic...
Euclidean geometry primitives w/ a type-level twist.
Updated
Feb 28, 2017
Rust
Using Rust and WebGL in order to Demonstrate Tessellation
A Rust library that defines data structures and methods for constructing polytopes
Updated
Mar 14, 2017
Rust
A program that generates geometry and recursively subdivides it into triangles, written in Rust
Updated
Dec 29, 2017
Rust
A minimal 3D Vector library in Rust
[Experimental] Use the tri-mesh crate instead
Updated
Feb 27, 2019
Rust
Computational Geometry Algorithms in Rust
Updated
Apr 13, 2019
Rust
geometric point type in rust
Updated
Jan 13, 2020
Rust
minimum bounding rectangle MBR or AABB - 2d space - in rust
Updated
Jan 13, 2020
Rust
Make RFC 7946 GeoJSON (Multi)Polygons d3-geo-compatible, or vice versa
2D graphics rendering on the GPU in rust using path tessellation.
Updated
Jan 31, 2021
Rust
A high volume fraction sphere packing library
Updated
Feb 12, 2021
Rust
Genetic algorithm that solves the 2D rectangle knapsack problem. Try to fit as many rectangular items as possible inside a container, while maximizing the total value the items provide.
Updated
Sep 16, 2021
Rust
Prefabricated shapes for the Glium OpenGL library.
Updated
Oct 10, 2021
Rust
A Rust 2D computational geometry library
Updated
Nov 18, 2021
Rust
Updated
May 23, 2022
Rust
Computes distances to polygon edges and vertices and can check whether points are inside/outside.
Updated
Jun 17, 2022
Rust
A voxel library for real-time applications.
Updated
Jun 23, 2022
Rust
Robust geometry and vector math primitives in Rust
Updated
Aug 21, 2022
Rust
Optimized geometry primitives for Microsoft platforms with the same memory layout as DirectX and Direct2D and types.
Updated
Dec 10, 2022
Rust
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